Suggestions for improving Pavlov VR.

Improve bot ai

Give them little tactic (and maybe roadmap sdk for workshop maps) And function to take control
Suggested by: MaxGreenTvain (15 Jul, '19) Upvoted: 18 Mar Comments: 3
Planned QOL

the ability to switch scope zoom

at normal the awp has a 8times scope which is prety bad for most ranges your fighting so it woud make sense to have adjustable zoom (like real life) either make a ...
Suggested by: Comet (14 Jul, '19) Upvoted: 18 Mar Comments: 5
Under consideration QOL

Drop weapon with trigger hand, then off hand

I feel like it would help a lot to be able to let go of a weapon with your trigger hand and grab another item, or equally let go of your weapon with your trigger hand ...
Suggested by: Eldarado (15 Jul, '19) Upvoted: 31 Mar Comments: 8
Planned QOL

Wait for everyone to load before match start (lobbies)

Suggested by: MaxGreenTvain (15 Jul, '19) Upvoted: 18 Mar Comments: 6
Done QOL

Option to disable haptic feedback

many Rift S users experience an issue where large amounts of haptic feedback (such as shooting an AK full auto) causes tracking to lag, and making shooting ...
Suggested by: Jake (09 Apr, '20) Upvoted: 10 Jan Comments: 2
Planned QOL

Split T/CT weapons for SnD

CS-style CT and T side weapon choices, so sides have different weapons based on their team. Feature seems planned as Dave was working on RU-style grenades a while ...
Suggested by: Gamer Power (15 Jul, '19) Upvoted: 17 Jun, '22 Comments: 1
Planned QOL